Raids Guide - Anime Origins Wiki
How Raids work in Anime Origins: cooperative boss battles, team requirements, the Ascendant trait, and the Materials that drop for unit evolution.
Overview
Raids are cooperative boss battles in Anime Origins where teams fight powerful raid bosses for valuable Materials. Unlike Story Mode stages, raids push your team composition and single-target damage to the limit. Clearing them rewards the materials you need to evolve your strongest units. Start with the beginner guide if the core loop is still new.
Video Guide
This video shows a full run of Anime Origins starting from zero, including how raids and bosses fit into early progression. Watching a real run helps you understand positioning and when to save abilities for the boss. Pair it with the team building guide for deeper advice on roles.
How Raids Work
Raids pit your team against a single powerful boss with mechanics that change as its health drops. The boss deals heavy damage, spawns minions, and may enrage at low health, so fights are much more demanding than normal stages. Bring your best single-target damage and a plan for surviving its abilities. See the meta units page for top carries.
Completing raids and raid missions rewards different Materials than story stages, making them the main source for certain evolution recipes. Higher-difficulty raids drop better materials and more of them, so players climb raid tiers as their teams grow. Check the evolution guide to see which materials raids provide.
Building a Raid Team
Raid teams need a different balance than story teams. You want heavy single-target damage, one or two supports for buffs and income, and at least one unit that can lock the boss down. Burst actives matter more than wave-clear here, so swap out AOE-focused units for the fight. Read the team building guide for the roles.
Traits are a huge part of raid performance. Ascendant adds +35% Boss Damage and is one of the best raid traits, while crit traits like Rupture also shine against single targets. Rolling the right trait on your carries can be worth more than a rarity upgrade. See the traits guide for all options.
Boss Damage
Units and traits focused on single-target burst, like Ascendant.
Tank and Stun
A frontline unit that survives and controls the boss with stuns.
Support Buffs
Units that buff damage, income, or cooldowns for the whole team.
Burst Actives
Save copied or charged abilities for the boss's dangerous phases.
Team Sync
Coordinate with teammates so buffs and stuns stack correctly.
Crit Builds
Crit chance and crit damage traits that melt boss health bars.
Raid Rewards
The table below summarizes the rewards you can expect from raid clears at different difficulties. Material type and quantity scale with difficulty, so only push tiers your team can clear quickly. Gems and Trait Rerolls also drop from raid missions. Compare with gem sources to balance your farm.
| Difficulty | Main Rewards | Notes |
|---|---|---|
| Normal | Common Materials, Gold | Good early evolution farm |
| Hard | Rare Materials, Gems | Requires leveled carries and good traits |
| Legend | Epic Materials, Trait Rerolls | Best material-to-time ratio |
| Weekly Shop | Materials, Trait Rerolls | Spend raid currency on evolution items |
How to Run a Raid
Raids start from the mode select screen, where you choose a difficulty and enter matchmaking or invite friends. Check your team's total damage output before queueing so you do not waste attempts, since underleveled teams time out against raid bosses. Upgrade first. The gold guide helps fund upgrades.
Inside the raid, place your team around the boss's path and save burst actives for the enrage phase. Keep stuns ready to interrupt dangerous abilities, and reposition units if the boss targets your carries. Communication with teammates prevents wasted cooldowns. See the support units guide for coordination picks.
Pick a difficulty
Choose a raid tier that matches your team's damage output and trait quality.
Assemble your team
Invite friends or matchmake, then coordinate roles like boss damage and stuns.
Place and upgrade
Position carries in safe spots and upgrade them before the boss's enrage.
Time your actives
Save burst abilities and stuns for the boss's dangerous phases.
Collect rewards
Claim Materials, Gems, and shop currency from the clear screen.
Raid Tips
Raids reward preparation more than raw luck. Level your carries, roll useful traits, and bring the right supports before you queue, because a team that clears a raid in half the time doubles its farming rate. Check the AFK farming guide for ways to fund that preparation.
Boss mechanics repeat across runs, so learn the attack patterns and share them with teammates. Over time you will know exactly when to stun, when to burst, and when to reposition, turning struggling groups into farming machines. See the unit tier list for the units that make it easy.
- Bring at least one stun or slow unit to interrupt boss abilities.
- Prioritize the Ascendant trait for +35% boss damage on carries.
- Farm lower difficulties first to learn boss attack patterns.
- Use the weekly raid shop to convert currency into evolution materials.
- Coordinate active abilities so stuns and bursts do not overlap.
Raids and Endgame
Once your team clears the highest raid difficulty comfortably, raids become a repeatable material farm that powers endgame evolutions. The materials they drop feed the same evolution system used everywhere else, so raid strength compounds into story and infinite progress. Read the evolution guide to plan which materials you need next.
Frequently Asked Questions
What are raids in Anime Origins?
Raids are cooperative boss battles where teams fight powerful raid bosses. Clearing them rewards Materials used for unit evolution, plus Gems and Trait Rerolls.
How do I unlock raids?
Raids unlock through the mode select screen as you progress in the game. Higher difficulty tiers unlock as you clear easier ones or reach level milestones.
What is the best trait for raids?
Ascendant is the best raid trait, granting +35% Boss Damage plus damage and range. Crit traits like Rupture also perform well against single targets.
What rewards do raids give?
Raids reward Materials, Gems, gold, and Trait Rerolls. Higher difficulties drop rarer materials, and the weekly raid shop sells evolution items.
Can I do raids solo?
Raids are designed for teams, but strong players can solo lower difficulties. Matching with a group is faster and safer at higher tiers.
Why are my raid attempts failing?
Raid failures usually come from weak single-target damage, missing stuns, or wasted actives. Level your carries, roll boss traits, and time abilities for the enrage.
Do raid materials differ from story materials?
Yes, raids drop materials that differ from story stage rewards. Check the evolution guide to see which recipes need raid-specific materials.